Project T.I.M.E.R.S Devlog_0.3.1
Devlog: v0.3.1
After watching "browntulstar" playtest the game Playtest, Which I am appreciative to see some fresh eyes.
The game may be too hard/obscure (undefined) at this time, I need to provide more guidance for players. I need to clean up the environment to remove "scene" items which may be considered as game play items.
I need to make clear that only one med kit is available for the challenge (Chapter I).
I need to create focus of knowledge for the Repair Table.
Listening to some music/background to break some of the silence.
Considering some form of handholding opening/tutorial
Bug - (Fixed) Ability to insert power cell into broken power pad mount/location without repairing the power pad.
Bug/Gameplay - The keypads require "Correct" four digit codes, The keypad only reset to zero once a total of four digits have been entered. Considering whether to have a reset timer or keep it as is.
GamePlay - Make clear when a door is "Unpowered, Powered, Open" by making focus point of the different colors.
Get TIMERS
TIMERS
Status | Released |
Author | Privateer_Lev |
Genre | Survival, Puzzle |
Tags | 3D, First-Person, My First Game Jam, Strategy RPG, Unreal Engine |
More posts
- Project T.I.M.E.R.S Devlog_0.3.2Oct 16, 2022
- Bug Log: v0.2.9Jul 28, 2022
- Project T.I.M.E.R.S Devlog_0.3.0Jul 27, 2022
- Project T.I.M.E.R.S Devlog_0.2.9Jul 23, 2022
- Project T.I.M.E.R.S Devlog_0.2.8aJul 21, 2022
- Project T.I.M.E.R.S Devlog_0.2.8Jul 19, 2022
- Project T.I.M.E.R.S Devlog_0.2.7Jul 17, 2022
- Project T.I.M.E.R.S Devlog_0.2.6Jul 15, 2022
- Project T.I.M.E.R.S Devlog_0.2.1Jul 08, 2022
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